As I acclimatize myself to my new home/ studio, I am also continuing to explore the hybrid forms of animation I am attracted to. I’ve already completed one Stop Motion film for a prestigious client (more about that when I can) while I examine my methodology and art practice as a #nextgen cinema artist.
Here I am developing the look for a longer form web series (10 chapters x 10 minutes) that I want to make for 2017. Using IClone 6, voice actors from Chicagoland and a modicum of support from CCC, I am hopeful that I can bring this to fruition.
What’s exciting about this work is deciding the form it shall take once online, 2D or 3D, color or B/W? Create a full series and then bulk upload all episodes or time release on a weekly basis? My continued exploration of #onlinecinema and #motioncomics coupled with a healthy interest in designing limited animation formats while maintaining artistic control and narrative & visual cohesion drives me.
This is a world of limitless opportunities for me as I design and create stories I have the technical ability to tell married to the assets I develop, purchase and create. IClone and Google Warehouse plus their Content Marketplace allow me a plethora of tools – and my own filmmaking skillset allows me the ability to create films online that resonate.
This last month I have been swamped with moving to Miller Beach, IN. Seeking solace from Chicagoland, we moved to a picturesque beach community 30 miles outside Chicago – and I couldn’t be happier. It’s an easy commute to work (with a direct train dropping me off at the college) and a world of unexplored opportunities for us here.
I’ve got more than enough space in my basement studio to work on my CGI, StopMo and other animated work. My backyard is complete with a woodland scenicscape perfect for backgrounds for my new #ironwood project. It is here I can concentrate on the Brian Jacques inspired fantasy art that I have long tempted to create.
This type of cinema (whether fully CG or a hybrid StopMo venture) will be the work at hand for the next little while.I want it to be non-verbal, visually dynamic and (hopefully) inspirational entertainment I can play at festivals and share online.
So, as I settle into my new home, I can look forward to my continued adventures, trials and tribulations creating my new worlds in my new home. #thankful.
On/Site 2016 is a large scale architectural projection event that showcases video art, experimental film and projection mapping. The program explores the potential of media interventions to shape our perception of the built environment and highlight the social context of architecture. The event will take place as part of the Big Walls urban mural festival and Manifest, a Columbia College street festival celebrating of Columbia College’s student work. This year’s screening will include work produced by Columbia College undergraduate, graduate, and faculty and will feature a selection of curated video art from the curators of Video Guerilla in Brazil.
918 South Wabash Avenue, Chicago, IL 60605
Watch the event here:
Using IC6, I’ve started work on anew look for some animated films as I pack up our apartment for our move in June. The goal is to develop another outlet building upon the skills I had developed already.
I built a character in CC (and will continue to look and develop other characters) and popped her into a quick BG as I worked with the Toon render engine.
Based on this initial finding, I continued to expand my options using a combination of different lighting and color options. I like the look I am getting here and will have to do more advanced tests to nail hair and cloth movements.
What’s great about this is I can also consider an additional run using Akvis for a true hand-rendered feel and shall investigate an Image Sequence output and color correct in After Effects.
The versatility of IC6 coupled with the toon engine (and additional textures I own) make it a natural for Sketchup integration. I even created a 4K(!) version for consideration – but noticed some lag in playback.
The results are encouraging an, as always, I am grateful for this opportunity to continue ever onwards in my explorations.
So, the experiments begin. Working in Toon Boom and with a limited animation toolset, I shall experiment with a wiggle-based Bill Plympton style I can design as my own. Here’s a simple head turn that shows the style and range I am beginning with.
I’m able to see the value and benefit of my work as I look to subject matter and possible content for adoption. A speaking part, a monologue, a conversation? All are good tests.
Great double screening @ CIMMFEST this past weekend of Gloomy Sunday. A pleasure to be included in the Fringe Short Festival Showcase where I got to MC the Q&A after the screening. Lots of clever and beautiful work on display and I was honored to be included with such luminous peers. Thank you CIMMFEST.
Hot footed it across town to Facets for the second screening opening for a feature that night. Informative and really well done Q&A with host and I’m thankful to programmer Charles Coleman for adding me to the bill that night. Thank you FACETS.
Every years CIMM grows in leaps and bounds and it’s great to see this festival take flight and gain greater recognition worldwide. I attended the Awards Night to see who won and it truly reflected the international scope and diverse range of the winners. Check out the award winners at http://www.cimmfest.org.
I’m on hiatus right now waiting to get back into my studio. Senior StopMo students at CCC needed space and I turned over my work area without hesitation. I’ve got a new picture bubbling in the background anyway – and, fingers crossed, I shall get it done before I’m finished for the semester and we begin the South Shore exodus.
At our new home I shall have a dedicated studio space complete with a large animation/ model table downstairs. It’s a perfect set up for me and I’m anxious to get started. The move to Miller Beach in July is our exit out of Illinois and into Indiana. The train ride in is about an hour and it drops me at the college so it’s an easy commute. More on this soon.